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The League of Magics

Lore & History

The League of Magics campaign setting takes place in the System. A collection of space-faring races live on the various moons and planets within what we know as the Solar System. This setting mixes and blends the ideas of traditional fantasy with our real world solar system and science fiction elements. Unlike other settings, the worlds of the League of Magics are not planets, but satellites of gas giants. This can raise interesting questions about certain roles the moons play for many creatures, species, curses, or magical diseases.

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Earth

This Earth is nearly identical to our own world, with an altered timeline, resulting in a familiar yet different human civilization. The Earth humans are united in the expansion of their people to new worlds and learning more about the fantastical lands before them. Humans are known in the System for their lack of ability to harness magic, instead relying on strange mechanical behemoths to traverse the System in lieu of magically imbued space-faring vessels. They also have an array of unique equipment only available to humans called the Earthen Armory.

Ganya

Ganya is the largest moon of Jupiter, Ganymede. This land is highly resistant to human interference, and it maintains many of the traditional fantasy setting tropes. There are various kingdoms and warring nations, filled with vast untamed lands that no one dares to spend too long in. Most humanoid races, such as dwarves, elves, gnomes, and halflings, can be found on this world.

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Titan

Titan is Saturn's moon of the same name. It is vastly different from Ganya in its racial makeup and relationship with humans. Titan is home to the many bestial and elemental races of the System. Much of the world is ruled over by the four Ancient Species: minotaurs, centaurs, gryffons, and lodantes. Other people such as the camel-like drodary, serpentine serpens, and aquatic merfolk also exist on this world. 

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